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PostPosted: Fri Jun 26, 2020 12:45 pm 
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Fateful Trio
Creature — Spirit (R)
When Fateful Trio enters the battlefield, look at the top three cards of target opponent’s library and put them back in any order, then name a card.
Whenever a player plays the named card, draw two cards.
2/2


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PostPosted: Fri Jun 26, 2020 5:41 pm 
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Fateful Encounter

Sorcery (M)
Choose a card you own from outside the game at random and play it without paying its mana cost.
"We are all resigned to our fates. Some more than others." —Doomsinger Myvara

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PostPosted: Fri Jun 26, 2020 7:53 pm 
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Random Wild Encounter
Instant — Trap
You may cast this spell by paying rather than pay its mana cost if two or more creatures are attacking you and you control no creatures.
Shuffle, then reveal the top five cards on your library. Put each creature card revealed this way onto the battlefield and the rest on the bottom of your library in random order.


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PostPosted: Fri Jun 26, 2020 8:06 pm 
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Random Killer
:1::r::b:
Creature - Human Assassin
:t:: Destroy another target creature, chosen at random.
1/1

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I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my first book, The Accursed, on Amazon as an ebook or a paperback!


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PostPosted: Fri Jun 26, 2020 9:07 pm 
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Catch the Killer

Instant (U)
Exile target creature that dealt damage to a creature you control this turn that died this turn.


That wording sounds so bad.

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PostPosted: Sat Jun 27, 2020 7:56 am 
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Thrill of the Kill

Instant
Target creature you control gains 'When a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature, you draw a card, and you lose 1 life' until end of turn.
Overload

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I feel like lynching Amber is just extra steps compared to shooting her.


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PostPosted: Sun Jun 28, 2020 11:58 am 
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Thrillseeker
Creature — Goblin Warrior
Thrillseeker must attack each turn if able.
Whenever Thrillseeker deals combat damage, exile that many cards from the top of your library. You may play those cards this turn.
When Thrillseeker dies, add . This mana doesn't empty from your mana pool as phases and steps end this turn.
2/1


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PostPosted: Sun Jun 28, 2020 1:50 pm 
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Seek Refuge
Instant (C)
Exile target creature you control until another creatures enters the battlefield under your control.
Draw a card.


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PostPosted: Sun Jun 28, 2020 2:08 pm 
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Deny Refuge
:r::b:
Instant
All creatures lose and can't gain Shroud, Hexproof, Indestructible, and any Protection until end of turn.
Draw a card.

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my first book, The Accursed, on Amazon as an ebook or a paperback!


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PostPosted: Sun Jun 28, 2020 9:09 pm 
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Denial of Self

Instant
Counter target spell, activated ability, or triggered ability.
~ costs less to cast if it targets a spell or ability you control.

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I feel like lynching Amber is just extra steps compared to shooting her.


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PostPosted: Mon Jun 29, 2020 8:27 am 
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Self-Restraint
Enchantment
If a creature you control would deal combat damage to an opponent, you may prevent that damage. If you do, put that many patience counters on Self-Restraint.
If a creature an opponent controls would deal combat damage to you, that opponent may prevent that damage. If they do, remove that many patience counters from Self-Restraint.
At the beginning of your upkeep, if there is at least one patience counter on Self-Restraint, scry X, where X is the number of patience counters on Self-Restraint, then draw a card.


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PostPosted: Mon Jun 29, 2020 11:31 am 
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Restraining Order
Enchantment — Aura (C)
Enchant creature
When Restraining Order enters the battlefield, create a 1/1 white Soldier creature token.
As long as you control a Soldier, enchanted creature can’t attack or block and its activated abilities can’t be activated.


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PostPosted: Mon Jun 29, 2020 4:32 pm 
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Order Fulfillment | :w::w:
Enchantment

Fading 2
When ~ enters the battlefield, search your library for an artifact card and exile it. Shuffle your library.
You may cast cards exiled with ~.
When ~ leaves the battlefield, if it had no fade counters on it, you may cast a card exiled by it without paying its mana cost.

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Phantasy Star Online 2
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PostPosted: Mon Jun 29, 2020 11:40 pm 
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Order From Chaos

Sorcery
As an additional cost to cast ~, exile your hand.
Search your library for up to X cards, where X is the number of cards exiled this way. Shuffle your library, then put those cards on top of it in any order.
Exile ~.

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I feel like lynching Amber is just extra steps compared to shooting her.


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PostPosted: Tue Jun 30, 2020 11:34 am 
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Cisarzim, Lord of Chaos
Legendary Creature — Cyclops
Spend only mana produced by creatures and basic lands to cast this spell.
Whenever a creature attacks, defending player sacrifices an artifact, enchantment, or nonbasic land. When that player does, put a +1/+1 counter on that creature and it gains trample until end of turn.
8/8


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PostPosted: Thu Jul 02, 2020 11:41 am 
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Lord Over
Sorcery (R)
Gain control of all creatures with power 1 or less.
"Your adoration is duly noted."

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PostPosted: Fri Jul 03, 2020 12:20 am 
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Overthrow
:w:
Sorcery
Exile the creature with the highest power. (If there is a tie, exile nothing.)

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my first book, The Accursed, on Amazon as an ebook or a paperback!


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PostPosted: Fri Jul 03, 2020 6:36 am 
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Overpowering Dread

Enchantment
Players can't cast spells.
When a player has seven or more cards in hand, sacrifice ~.
A pure terror, stripping away all thought and reason.

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I feel like lynching Amber is just extra steps compared to shooting her.


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PostPosted: Fri Jul 03, 2020 10:22 am 
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Creeping Dread :b:
Enchantment
Whenever you draw a card, put a dread counter on Creeping Dread.
, Remove X dread counters from Creeping Dread: Target opponent reveals X cards from their hand. Choose one and that player discards that card. Activate this ability only whenever you could cast a sorcery.
, Remove X dread counters from Creeping Dread, Sacrifice Creeping Dread: Destroy target creature or planeswalker with converted mana cost X or less.


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PostPosted: Fri Jul 03, 2020 3:55 pm 
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Creeping Dread

Creeping Parasite
Creature - Insect Horror (R)
Creeping Parasite can't block
When Creeping Parasite dies, you may return it to the battlefield attached to target creature that attacked or blocked this turn.
2/1
-----
Beneath the Skin
Enchantment - Aura
Enchanted creature gets -1/-1.
When enchanted creature dies, return this card to the battlefield under its owner's control. (It returns as Creeping Parasite.)

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