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 Post subject: Re: YMTC cmc game
PostPosted: Sat Jan 18, 2020 2:25 pm 
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Fundamental Force
Creature - Incarnation (R)
Haste
Fundamental Force costs less to cast for each different converted mana cost among permanents you control.
Fundamental Force has base power and toughness each equal to the number of different converted mana costs among permanents you control.
The value of all things considered.
*/*

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 Post subject: Re: YMTC cmc game
PostPosted: Sat Jan 18, 2020 2:39 pm 
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Environmental Disaster Avoided.
Tribal Enchantment- Druid
When ~ comes into play, Destroy all artifacts and remove all poison counters from all players.
Islands and swamps become forests that only produce green mana.
Artifacts cannot be cast.

When human’s finally woke up to the impending doom of climate change, the previously unregulated science and business industries lost their power to disregard and exploit their home known as mother nature.


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 Post subject: Re: YMTC cmc game
PostPosted: Wed Jan 22, 2020 12:13 pm 
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Pernicious Plague
Sorcery
Exile all cards from all graveyards.
Suspend X—. X can't be 0.
When you suspend Pernicious Plague and whenever you remove a time counter from it, destroy all nonland permanents with converted mana cost X, where X is the number of time counters on Pernicious Plague.

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 Post subject: Re: YMTC cmc game
PostPosted: Wed Jan 22, 2020 1:48 pm 
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Lamentation
Enchantment
Whenever a creature dies, you lose 2 life and draw a card.

It was not until he killed his wife that the wizard’s sanity returned. He clutched her lifeless body close as he wailed in agony.


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 Post subject: Re: YMTC cmc game
PostPosted: Wed Jan 22, 2020 2:21 pm 
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Just to be clear, Pernicious Plague has a CMC of 0. So I'm gonna do traditional multicolor CMC 1 now.

Shard of Dawn
Artifact (U)
Shard of Dawn is all colors.
, , Sacrifice Shard of Dawn: Add . Each of those mana can only be spent to cast spells of its color.

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 Post subject: Re: YMTC cmc game
PostPosted: Wed Jan 22, 2020 5:32 pm 
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Gimme Ten!
Sorcery
Put two +1/+1 counter on two creatures you control.

”Up high! Down low!” -Vina and Stromburg, Elf Bard and Orc Barbarian, best friends in unison.


2+2=4
Instant
Target sorcery or instant that either deals exactly 2 damage or draws exactly 2 cards. Copy that spell, you may choose new targets for that copy.

”Now if only we could solve that duality problem.” -Mergul-Hugle, goblin mathematician.


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 Post subject: Re: YMTC cmc game
PostPosted: Thu Jan 23, 2020 8:39 am 
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ok I'm not entirely sure where we're at but to get things on track I'm just gonna do multicolored CMC 5 and we can go from there.

Halls of Tranquility-
Enchantment-Aura
Enchant land
Enchanted land has ": Add three mana of any one color."
: gain X life. Activate this ability only during your turn.
"Rest here, weary traveler. These gates still keep the war at bay."~Cypril of the Radiant Garden

:duel:

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I tend to agree with Razor.

Pro Tour: YMTC: SECOND ONE IS OVER STAY TUNED FOR THIRD ONE
The BLOCK I'm currently pretending I'll finish: Fleets Of Ossia (complete!) | Wavebreak (complete!) | The Second Flood (in progress!)
Razorborne and friends teach music theory to chumps like you: 12tone


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 Post subject: Re: YMTC cmc game
PostPosted: Thu Jan 23, 2020 9:42 pm 
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Saddled Siegehorn

Creature-- Rhino (C)
Trample
Form Ranks (As this enters the battlefield, tap any number of other untapped creatures you control. Put that many +1/+1 counters on this creature.)
5/5

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 Post subject: Re: YMTC cmc game
PostPosted: Fri Jan 24, 2020 10:13 am 
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Capture The Storm-
Sorcery
Capture The Storm costs less to cast for each target it has beyond the first.
Capture The Storm deals 5 damage divided as you choose among up to 5 target creatures. Tap those creatures.
"The lightning knows no mercy, no justice. It knows only destruction."~Vulsheth, Thundermage

:duel:

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I tend to agree with Razor.

Pro Tour: YMTC: SECOND ONE IS OVER STAY TUNED FOR THIRD ONE
The BLOCK I'm currently pretending I'll finish: Fleets Of Ossia (complete!) | Wavebreak (complete!) | The Second Flood (in progress!)
Razorborne and friends teach music theory to chumps like you: 12tone


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 Post subject: Re: YMTC cmc game
PostPosted: Fri Jan 24, 2020 8:28 pm 
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The Debt Comes Due

Enchantment (M)
At the beginning of each opponent's upkeep, put two debt counters on The Debt Comes Due, then that player loses the game unless he or she pays for each debt counter on The Debt Comes Due.
At the beginning of your upkeep, you gain life equal to the number of debt counters on The Debt Comes Due.

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 Post subject: Re: YMTC cmc game
PostPosted: Sat Jan 25, 2020 6:39 am 
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Preferred Pronoun Set: he/him/his/his/himself
Panacea20 wrote:
2+2=4
Instant
Target sorcery or instant that either deals exactly 2 damage or draws exactly 2 cards. Copy that spell, you may choose new targets for that copy.

”Now if only we could solve that duality problem.” -Mergul-Hugle, goblin mathematician.


4-1=3
Instant
Target spell that would draw exactly 4 cards or deal exactly 4 damage draws 1 less card or deals 1 less damage.
Quick maths!

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War of the spark will have so many Planeswalkers, they won't even be planeswalking anymore.


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 Post subject: Re: YMTC cmc game
PostPosted: Sat Jan 25, 2020 9:10 pm 
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Not sure why we skipped hybrid and colorless, but I guess I'll just bring us back:

Massive Strength
Instant (C)
Expertise — Target creature gets +1/+1 and gains trample until end of turn. If that creature already has trample, instead it gets +3/+3 until end of turn.
"Never aim at your target; aim six inches beyond."
—The Broken Arts, vol. 7, chp. 15

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 Post subject: Re: YMTC cmc game
PostPosted: Tue Jan 28, 2020 11:24 am 
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Not sure why we skipped hybrid and colorless, but I guess I'll just bring us back.

technically we weren't at the point where we were supposed to roll over anyway, but whatever.

Flitwisp-
Creature-Spirit
Flying
Whenever Flitwisp deals combat damage to a player, return it to its owner's hand.
"The candles flickered and a hush fell over the dinner. The lord of the manor called out the customary greeting, but it was too late. As quick as it had arrived, the ghost was gone."~Tales of Remembrance, Chapter 5
2/1

:duel:

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I tend to agree with Razor.

Pro Tour: YMTC: SECOND ONE IS OVER STAY TUNED FOR THIRD ONE
The BLOCK I'm currently pretending I'll finish: Fleets Of Ossia (complete!) | Wavebreak (complete!) | The Second Flood (in progress!)
Razorborne and friends teach music theory to chumps like you: 12tone


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 Post subject: Re: YMTC cmc game
PostPosted: Tue Jan 28, 2020 4:53 pm 
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Ghastly Reaver |
Creature - Vampire Knight (R)
First strike, lifelink
If you would gain life, instead you may exile target creature with converted mana cost less than or equal to the amount of life you would have gained.
3/3


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 Post subject: Re: YMTC cmc game
PostPosted: Tue Jan 28, 2020 5:43 pm 
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Rise and Fall of Darya School
Enchantment - Saga (M)
I - IV: Draw two cards, then put a card from your hand on top of your library.
V: Create an X/X blue and green Elemental creature token, where X is the number of cards in your hand. Sacrifice all Wizards, Druids, and Advisors you control.


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 Post subject: Re: YMTC cmc game
PostPosted: Wed Jan 29, 2020 12:24 pm 
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Bizarre Rodling
Creature - Eldrazi (C)
Colorless spells you control cost less to cast.
"This is getting weird. Too weird. Even for me."
—Tibalt

1/3


Wrong game.

Kelpcapped Treefolk
Creature - Treefolk (C)
Kelpcapped Treefolk can't be blocked except by green or blue creatures.
Fishermen speak of floating atolls that pass in the morning sun, leafy clumps bobbing with the tides. Few ever dream what lies beneath the surface.
3/5

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 Post subject: Re: YMTC cmc game
PostPosted: Mon Feb 03, 2020 3:01 pm 
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Grimroot Witch |
Creature - Treefolk Witch (R)
, Sacrifice a creature: Search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.
2/5


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 Post subject: Re: YMTC cmc game
PostPosted: Mon Feb 03, 2020 6:07 pm 
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Triiu of Tangled Mana -
Legendary Creature - Treefolk Wizard | MR
When Triiu of Tangled Mana enters the battlefield, choose one —
  • Untap all lands you control.
  • Tap all lands target opponent controls.
Whenever a land becomes tapped, it doesn't untap during its controller's next untap step.
5/5


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 Post subject: Re: YMTC cmc game
PostPosted: Mon Feb 03, 2020 9:17 pm 
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Calamastirion Durianta the Second
Legendary Creature - Archon
You may prevent all combat damage creatures you control would deal to target player instead of paying this spells casting cost, as long as at least 5 damage is prevented.
Flying, Vigilance
8/8


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 Post subject: Re: YMTC cmc game
PostPosted: Tue Feb 04, 2020 9:19 am 
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Svogthir's Summons

Sorcery
Exchange your graveyard and your library. Then return all creature cards in your graveyard to your hand. You have no maximum hand size for the rest of the game.


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