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PostPosted: Sun Jan 12, 2020 12:18 am 
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Nyx Charm
Instant
Choose one-

• Return an enchantment from your graveyard to your hand
• Target permanant gains hexproof until end of turn
• Create a 2/2 white enchantment hero token

The realm of the gods holds limitless wonders and miracles.


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PostPosted: Mon Jan 13, 2020 9:02 am 
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Orbital Propagandist
Artifact
When Orbital Propagandist enters the battlefield, each player draws a card.
Creatures can't attack you or planeswalkers you control unless their controllers pay for each attacking creature they control.
"The satellites will allow us to write the glory of our nation upon the stars. All shall hear GovNews and weep." — Minister Vihaan


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PostPosted: Mon Jan 13, 2020 11:22 pm 
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Pearl Imprisonment
:1::w:
Enchantment
:1::w:: Put an encrustation counter on target artifact or creature. Then, if it has at least as many encrustation counters on it as its converted mana cost, exile it and its controller creates a Treasure token.
"As a grain of sand can become a thing of priceless beauty, so can you be made... well, at least a little more valuable to the crown." - Queen Marchesa, to Grenzo, at his execution.

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my first book, The Accursed, on Amazon as an ebook or a paperback!


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PostPosted: Tue Jan 14, 2020 3:14 am 
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Quiet of Winter Snow
Enchantment
Cumulative upkeep
Instants and sorceries cannot be cast.
Creatures with power or converted mana cost greater then the number of age counters on ~ cannot attack.
When ~ leaves play, sacrifice all snow lands you control.


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PostPosted: Tue Jan 14, 2020 1:26 pm 
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Raise Hope :w:
Sorcery
Return target enchantment card from your graveyard to your hand.
"There is no danger of false hope here. Every question will be answered. Every soul will be saved." — Priva, priest of Serra


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PostPosted: Wed Jan 15, 2020 10:38 am 
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Sure-Footing
Instant
Target creature gains +1/+1, vigilance and first strike until end of turn.


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PostPosted: Wed Jan 15, 2020 10:45 am 
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Tormented Guardian
Creature — Angel
As Tormented Guardian enters the battlefield, choose another creature you control.
Flying
, :t:: The chosen creature gains indestructible until end of turn.
As long as the chosen creature isn't on the battlefield, Tormented Guardian gets +2/-2 and it attacks each combat if able.
2/4


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PostPosted: Thu Jan 16, 2020 3:55 am 
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Posts: 4066
Location: Orange County, California
Underestimate
Instant (U)
Put target creature spell with converted mana cost three or less on top of its owner's library.

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Dies to Removal | Karados


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PostPosted: Thu Jan 16, 2020 8:39 am 
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View with Pity
Tribal Instant- Angel
Prevent all combat damage creatures without flying deal this turn. Creatures you control may yield (A yielding creature only deals enough damage to reduce a creature’s toughness to 1)

At the beginning of the end step, gain 3 life for each creature with 1 toughness your opponents control.

”It’s not their fault. Mortals are still works in progress.” -Sigarda, Heron’s Grace


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PostPosted: Thu Jan 16, 2020 10:25 am 
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World-Weary Seraph
Creature — Angel
Flying, lifelink
World-Weary Seraph enters the battlefield with three despair counters on it.
World-Weary Seraph can't attack or block as long as it has a despair counter.
Whenever a spell or ability you control causes an opponent to gain life or draw a card, you cast a spell that targets a creature you control, or a spell or ability you control returns a creature card from the battlefield or graveyard to your hand, remove a despair counter from World-Weary Seraph.
4/4


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PostPosted: Thu Jan 23, 2020 8:26 am 
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YMTC Pro Tour Champion
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Preferred Pronoun Set: they
Xo-Clan Warlord-
Creature-Human Soldier
Vigilance, first strike
Whenever Xo-Clan Warlord and at least two other 1/1 creatures you control attack, creatures you control get +2/+2 until end of turn.
He bows to no emperor.
3/3

:duel:

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I tend to agree with Razor.

Pro Tour: YMTC: SECOND ONE IS OVER STAY TUNED FOR THIRD ONE
The BLOCK I'm currently pretending I'll finish: Fleets Of Ossia (complete!) | Wavebreak (complete!) | The Second Flood (in progress!)
Razorborne and friends teach music theory to chumps like you: 12tone


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PostPosted: Thu Jan 23, 2020 1:06 pm 
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Yotian Antiques
Artifact
Whenever Yotian Antiques enters the battlefield or you cast a historic spell, target creature you control gets +1/+4 and gains first strike until end of turn.
"We may be Argivians now but we remember our ancient home and the ancient crimes Mishra and the Phyrexians committed against us."


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PostPosted: Thu Jan 23, 2020 3:12 pm 
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Posts: 297
Zone of Divine Manifest
Enchatment
White creatures you control have vigilance.
Nonbasic lands you control are white.


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PostPosted: Thu Jan 23, 2020 4:29 pm 
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Aboshan's Wish
Enchantment — Saga
I - Scry 3.
II - Each player returns two lands they control to their owners' hands.
III - Each player returns two creatures they control to their owners' hands.
If you would put Aboshan's Wish in your graveyard for removing the last lore counter, transform it instead.

The Otaria Chasm
Land
:t:: Add :u:
, :t:: Return target creature attacking you or a planeswalker you control to its owner's hand.
Greed and ambition destroyed Aboshan and Laquatus in turn, leaving only Empress Llawan to rule in peace.


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PostPosted: Thu Jan 23, 2020 9:45 pm 
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Bitter Cold

Sorcery (U)
Return all creatures target opponent controls with power 2 or less to their owner's hand, then tap all other creatures they control.

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| Hoard of Notions |


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PostPosted: Fri Jan 24, 2020 7:29 am 
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Craftsmanship
Enchantment
Whenever an artifact enters the battlefield under your control, you may put a +1/+1 counter or a charge counter on it.

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Ko wrote:
1. it's "for all intents are purposes". I don't care if you were joking.


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PostPosted: Fri Jan 24, 2020 10:05 am 
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Posts: 4231
Droughtbane :u:
Creature — Elemental
Kicker
When Droughtbane enters the battlefield, reveal cards from the top of your library until you reveal three land cards. Put those land cards on top of your library and the rest on the bottom in a random order. If the kicker cost was paid, each opponent also repeats this process with their own library.
What once saved the village from starvation will save them again from invasion.
1/1


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PostPosted: Sat Jan 25, 2020 11:28 am 
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Identity: Female
Experiment Two |
Creature - Merfolk Ooze (U)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from ~: Draw a card.
1/1


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PostPosted: Sat Jan 25, 2020 5:41 pm 
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Freshwater Courier
Creature — Merfolk Wizard
Flash
Haste
:t:: Return target creature you control to its owner's hand.
No matter where the rivers go, the destination is safety.
0/2


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PostPosted: Sat Jan 25, 2020 6:18 pm 
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Glacial Seal
:1::u:
Snow Enchantment
Flash
When Glacial Seal enters the battlefield, exile target spell.
When Glacial Seal leaves the battlefield, the owner of the exiled card may cast it without paying its mana cost.

_________________
"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my first book, The Accursed, on Amazon as an ebook or a paperback!


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