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PostPosted: Tue Dec 24, 2019 8:14 pm 
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Blade of Heroes
Artifact - Equipment

Whenever a loyalty counter is put onto or removed from a planeswalker you control, put an honor counter on Blade of Heroes.
Equipped creature gets +1/+1 for each honor counter on Blade of Heroes and has vigilance and first strike.
Equip

It has seen more quests than every hero in every epic poem.


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PostPosted: Tue Dec 24, 2019 8:18 pm 
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Sorcery

Tap target untapped creature an opponent controls. It deals damage equal to its power to all other creatures that player controls with lesser power.

In the bloody pits of the Great Arena, the last sight of many would-be champions has been a hand gesture and a grin from the Bloodskull Emperor.


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PostPosted: Tue Dec 24, 2019 8:30 pm 
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Bloodskull Elite
Creature - Human Berserker

Haste, first strike
Creatures you control with lesser power have haste and first strike.
: Exile target card from an opponent's graveyard. If you do, put X +1/+1 counters on Bloodskull Elite, where X is that card's converted mana cost. Then Bloodskull Elite deals X damage to you.
2/1


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PostPosted: Tue Dec 24, 2019 8:44 pm 
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Kuldotha Obliterator
Creature - Dragon

Flying
Whenever Shivan Obliterator is dealt damage, that source's controller gets an emblem with "If a permanent would enter the battlefield under your control, exile it instead."

"Behold, total annihilation." -Urabrask the Hidden


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PostPosted: Sun Dec 29, 2019 1:17 am 
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Arkannus, Lich of Grengdar
Legendary Creature - Zombie Wizard

Deathtouch, protection from white
Eminence - At the beginning of each opponent's upkeep, if you have no cards in your hand, you lose the game. Then if all of your opponents have no cards in their hand, you win the game. Otherwise, that player exiles a card from their hand face down. If they can't, that player returns all cards exiled with Arkannus to their hand.
5/5


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PostPosted: Fri Jan 10, 2020 2:08 am 
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Dessicator Parasite
Creature - Insect Horror

Menace (This creature can't be blocked except by two or more creatures).
At the beginning of each opponent's upkeep, that player puts a -1/-1 counter on each creature they control.
Whenever a creature dies, put a +1/+1 counter on Dessicator Parasite for each -1/-1 counter that was on that creature.
2/2

The atrocities it has committed with its proboscis would sicken a lunatic's mind.


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PostPosted: Fri Jan 10, 2020 7:50 pm 
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Forage for Honey
Enchantment

Whenever you gain life, put that many +1/+1 counters on target Bear you control.
Whenever a Bear you control deals combat damage to a player, you gain 2 life and create a 1/1 green Insect creature token with flying and deathtouch.

Goreclaw had a terrible reputation among the Temur nomads, but nothing calmed the she-beast faster than loosening a big, fat beehive and digging in until her paws and jaws were sloppy with sweet, golden glory.


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PostPosted: Fri Jan 10, 2020 8:03 pm 
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The Unholy Swarm
Legendary Creature - Insect

Flying (This creature can't be blocked except by creatures with flying.)
Whenever The Unholy Swarm deals combat damage to a player, put an infestation counter on target land that player controls. As long as that land has an infestation counter on it, its activated abilities cost "Pay 2 life" more to activate, and it has ": Remove all infestation counters from this permanent. Activate only as a sorcery."
1/1


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PostPosted: Fri Jan 10, 2020 8:18 pm 
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Explosive Temper
Sorcery

Choose target Equipment you control. Explosive Temper deals damage equal to its converted mana cost to each creature you don't control and each opponent. Then put a quenching counter on that permanent. As long as it has a quenching counter on it, it is indestructible and has "Equipped creature is indestructible."

"A mysterious traveller could not pay our town barber in coin, so instead cast a spell on every razor in the establishment. That was over two hundred years ago, but Barber Smythe doesn't look a day over thirty." -Clach McLoch, township storyteller


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PostPosted: Fri Jan 10, 2020 8:32 pm 
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Rapacious Greed
Sorcery

Spend only black mana on X.
Each opponent chooses a card at random from their hand. Each of those players may then pay half their life, rounded up, or sacrifice two permanents. Each player that does sets it aside face down into their own pile. Otherwise, they exile it face down. This process is done a total of X times. Each of those players then puts all of the cards in their piles into their hands. For the rest of the game, you may play cards exiled with Rapacious Greed, and you may spend mana as though it were mana of any type to cast them.

"Life can be lonely as a dark lord of terror. How many beautiful maidens can I ravish before I become bored with bedchamber stunts? How many cartloads of gold, silver, and gems can fill my vaults before its weight becomes too burdensome? How many of my foes must I bake into pies before I start drowning them in the moat instead?"

"Nah, I lied. I enjoy all those things, and will never tire of them as long as my shriveled, black heart beats."
-Sarrkussz Zsin, cruel overlord of Occupied Icevale


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PostPosted: Sun Jan 19, 2020 6:27 pm 
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Gorgon's Stare
Instant

Target creature gets -X/-X until end of turn, where X is your devotion to black. When that creature dies this turn, create a colorless artifact Statue token. That token has indestructible, has the same name as that creature, and has "Your devotion to black and all other color pairs with black is increased by one."

"You never looked better."


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PostPosted: Sun Jan 19, 2020 6:35 pm 
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Wasteful Greed
Enchantment

Whenever a creature dies, each player other than its controller creates a Treasure token. (Treasure tokens are artifacts with “, Sacrifice this artifact: Add one mana of any color.”)
The activated abilities of Treasures cost "Pay 3 life, discard a card, or sacrifice a nonland permanent" more to activate.


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PostPosted: Sun Jan 19, 2020 6:37 pm 
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Double Down
Enchantment

Each creature gets -1/-1 for each -1/-1 counter on it.

Grunkvul the Goblin drudged over to the cave mirror, and observed the arrow in his head, the knife in his chest, and the spear in his leg. He wondered, "Why do I feel so awful this morning?"


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PostPosted: Sun Jan 19, 2020 6:39 pm 
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Pastureland
Sorcery

Destroy target land. Create two 0/1 white Goat creature tokens with "When this creature dies, create a Food token." (It’s an artifact with “, , Sacrifice this artifact: You gain 3 life.”)


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PostPosted: Sun Jan 19, 2020 6:45 pm 
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A Game of Thrones
Legendary Enchantment

When A Game of Thrones enters the battlefield, each player creates a legendary black 2/2 Human Assassin creature token named The Usurper. Those tokens have hexproof, "When this creature deals combat damage to a player, put a scalp counter on it and that player loses the game," and "Remove a scalp counter from this permanent: Destroy target legendary Assassin."
, Tap an untapped Assassin you control: Destroy target Noble, Knight, Mercenary, or Cleric. Any player can activate this ability.


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PostPosted: Sun Jan 19, 2020 6:47 pm 
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Buyoff
Enchantment

Sacrifice a Treasure: Target creature can't attack or block this turn and its activated abilities can't be activated this turn.


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PostPosted: Thu Jan 23, 2020 10:24 am 
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Slash and Burn
Sorcery

Destroy target land. If its controller has four or more lands, flip a coin. If you win the flip, return Slash and Burn to your hand. Otherwise, exile it.


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PostPosted: Fri Jan 31, 2020 7:16 pm 
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Wreath of Soulfire
Enchantment

Other enchantments you control have lifelink, deathtouch, and indestructible.

"Put on the full armor of God, so that you can take your stand against the devil’s schemes." -The New Testament, Ephesian 6:11


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PostPosted: Fri Jan 31, 2020 7:23 pm 
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Unearthed Tombs
Enchantment

Activated abilities of nonbasic lands your opponents control cost "Exile a card from your graveyard" more to activate. (This includes mana abilities.)
Whenever a creature card is exiled from an opponent's graveyard, create a 1/1 black Skeleton Warrior creature token with first strike and ": Regenerate this creature."

It dawned on the explorer, as he was torn limb from limb, that the builders of the tombs sealed them up for a good reason.


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PostPosted: Fri Jan 31, 2020 7:29 pm 
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Soulslaver
Creature - Demon

Flying, soulbond
At the beginning of your upkeep, put two -1/-1 counters on any creature Soulslaver is paired with. If you do, put two +1/+1 counters on Soulslaver, draw a card, and lose 1 life.
Whenever any creature paired with Soulslaver dies, redistribute any number of -1/-1 counters that were on it onto any number of target creatures your opponents control.
4/4


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