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Best Card of Last Week
Poll ended at Sun Jan 19, 2020 11:46 pm
Basic Biology 8%  8%  [ 2 ]
Demand Tribute 33%  33%  [ 8 ]
Punch 42%  42%  [ 10 ]
Wedding Crasher 17%  17%  [ 4 ]
Total votes : 24
Total voters : 18
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 Post subject: Re: Jan 12 - 18, 2020
PostPosted: Sun Jan 19, 2020 3:22 am 
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razorborne wrote:
wait, reading over it again... this is just an incredibly complicated way to combine wilderness reclamation and paradox haze.

:duel:

Exactly! It gives you really bad extra turns!

(It still gives you an extra card during each extra turn, so it's probably not actually bad at all.)

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 Post subject: Re: Jan 12 - 18, 2020
PostPosted: Sun Jan 19, 2020 8:48 am 
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razorborne wrote:
wait, reading over it again... this is just an incredibly complicated way to combine wilderness reclamation and paradox haze.

:duel:

Exactly! It gives you really bad extra turns!

(It still gives you an extra card during each extra turn, so it's probably not actually bad at all.)

wait, yeah, sagas trigger in pre-combat main, not upkeep, 'cause they wanted to make like one saga that added mana. great. what a not-hacked-together card type.

:duel:

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 Post subject: Re: Jan 12 - 18, 2020
PostPosted: Sun Jan 19, 2020 9:24 am 
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I think what you need to do to fix this is move the end the turn effect to III and add a different effect for II

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 Post subject: Re: Jan 12 - 18, 2020
PostPosted: Sun Jan 19, 2020 11:00 am 
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razorborne wrote:
Riorvard wrote:
What happens if you remove a counter from it in response to the chapter ability with something like Clockspinning? Seems like the same should happen in this case. From what I see the chapter ending the turn isn't very relevant because the sacrifice happens when the chapter ability leaves the stack for any reason, but itself does not use the stack.


You're right, the counter removal takes care of the sacrifice problem on its own. The "end the turn" clause is there just to limit what the card can do with repeated turns. It's still probably a broken card.

wait, reading over it again... this is just an incredibly complicated way to combine wilderness reclamation and paradox haze. it needs "II: do nothing" and then move the current II to III in order to actually give you extra turns.

:duel:

You get a draw step too. Seems cool for Reclamation/Haze/Personal Howling Mine.

Glad to be proved wrong about saga sacrificing.

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 Post subject: Re: Jan 12 - 18, 2020
PostPosted: Sun Jan 19, 2020 2:51 pm 
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I think what you need to do to fix this is move the end the turn effect to III and add a different effect for II

It doesn't need a fix. It works as intended. Might want to put the counter removal before the end of turn clause, though.

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 Post subject: Re: Jan 12 - 18, 2020
PostPosted: Sun Jan 19, 2020 6:19 pm 
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Wedding Crasher is pretty darn clever. That's good stuff.


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