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[Game] The Weight of a Soul (03-05-2018)
https://nogoblinsallowed.com/viewtopic.php?f=19&t=17042
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Author:  RavenoftheBlack [ Sat May 06, 2017 11:37 pm ]
Post subject:  Re: [Game] The Weight of a Soul (28-04-2017)

You're already my friend, you dingus you.

I am nothing if not a dingus. :)

Yeah, but you're basically a good egg.

:D

Author:  OrcishLibrarian [ Sat May 06, 2017 11:58 pm ]
Post subject:  Re: [Game] The Weight of a Soul (28-04-2017)

You're already my friend, you dingus you.

I am nothing if not a dingus. :)

Yeah, but you're basically a good egg.

:D

An educated eggdicator once told me so!

Author:  chinkeeyong [ Fri May 19, 2017 9:40 pm ]
Post subject:  Re: [Game] The Weight of a Soul (20-05-2017)

The Weight of a Soul (20-05-2017)

I haven't updated in a while, so here's a new release. Now you can play up to the end of Day Two and encounter the most intense scene in the game yet. I've also added the in-game map I posted earlier, so you can view it by typing >map.

Work is going rather slowly since I picked up an internship. It turns out, in a shocking twist of events, that I have less free time when I'm working. This means this game is going to progress even... slower... but it also means I have time to rest and reflect on what to add to the game next, so I can make sharp meaningful contributions instead of feeling like I'm padding the word count just to fill a daily quota. Hopefully this means less time editing and more time adding new content.

Author:  chinkeeyong [ Sat Dec 09, 2017 1:23 am ]
Post subject:  Re: [Game] The Weight of a Soul (20-05-2017)

Hey, look, I'm still alive.



The Weight of a Soul (28-11-17)

This build is playable up to halfway through the nighttime action/horror sequence. I haven't been posting here, so I can't remember the stuff I added since the last build I posted here about. Suffice it to say, though, that there are quite a few additions.

Author:  OrcishLibrarian [ Tue Dec 12, 2017 9:44 pm ]
Post subject:  Re: [Game] The Weight of a Soul (28-11-2017)

CKY, this is so cool! I can't wait to play around with the updated version!

Also, I am very glad that you're still alive, and I hope you're doing well! :)

Author:  Huey Nomure [ Sun Dec 17, 2017 4:18 pm ]
Post subject:  Re: [Game] The Weight of a Soul (28-11-2017)

stuck?

Author:  chinkeeyong [ Sun Dec 24, 2017 3:50 am ]
Post subject:  Re: [Game] The Weight of a Soul (28-11-2017)

Updated. I caught the bug with the runtime error, but can't reproduce the bug with going up. It's possible that this is due to some kind of browser memory limitation, rather than anything in the game itself. I'd appreciate it if you could show me a transcript where you can reproduce the bug, perhaps using the >skip commands to hasten progress.

Author:  chinkeeyong [ Wed May 02, 2018 11:52 am ]
Post subject:  Re: [Game] The Weight of a Soul (03-05-2018)

Still alive!

The Weight of a Soul (03-05-18)

If you guys haven't heard from me, it's because I've been playing Guild Wars 2 and also in uni. It's my term break now, so I'm trying to get back on this and finish this sometime before the heat death of the universe.

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