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PostPosted: Fri Nov 24, 2017 4:27 pm 

Joined: Nov 24, 2017
Posts: 1
Any ideas welcome!! Id like some ideas that incorporate the characters backstory and some that don't.

Here are the classes/rough backstories.

Paladin. Backstory - was a soldier, their town/family was destroyed whilst they were away on duty. (i think i may let someone from their family survive that they find out at a much later date)

Ranger. Backstory - Wants to make a name for himself/ become rich and find true friends. Caught stealing, choose military over jail. military treated him poorly because of his hideous appearance, sent him to guard the swamp as a joke and he mistook Shrek for an orc and killed him. (its going to be a juicy/weird campaign i know lol)

Druid. Backstory - outlander. small clan was overprotective and she ran away for freedom and to find herself. wants revenge on people who have attacked her clan.

Rogue. But no backstory on him. I want to incorporate them into the thieves guild either willingly or by a blackmail/choice.

Fighter. No backstory.

Maybe a Cleric. not sure but no backstory on him either.

Please and thank you for any ideas!!!

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PostPosted: Sun Nov 26, 2017 9:07 pm 
Conqueror of Eldangard
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Joined: Sep 25, 2013
Posts: 12650
Location: Kamloops, BC
Identity: Male
I'm not really sure what you mean by "character plot hooks". Are you looking for adventure hooks with potential to tie into your characters, or potential character traits/stories?

Here's a thread full of short adventure hooks, some usaeful, some just funny- viewtopic.php?f=21&t=5257

Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play


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