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PostPosted: Wed Oct 02, 2013 8:35 am 
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Location: New York
I went 1-2 with this:

1 Sedge Scorpion
1 Bronze Sable
1 Leafecrown Dryad
2 Returned Phalanx
1 Opaline Unicorn
1 Nighthowler
2 Blood-Toll Harpy
1 Disciple of Phenax
2 Cavern Lampad
1 Insatiable Harpy
2 Keepsake Gorgon
1 Gray Merchant of Asphodel
1 Nemesis of Mortals
1 Viper's Kiss
1 Pharika's Cure
1 Time to Feed
1 Lash of the Whip
2 Sip of Hemlock
9 Swamp
8 Forest

Notable sideboard:

1 Scourgemark
2 Shredding Wind
1 Loathsome Catoplebas
1 Hunt the Hunter
2 Traveler's Amulet
1 Fleetfeather Sandal

I pick-oned the Nemesis, because it's usually a 5 drop and 5 for a 5/5 is pretty sweet. I next picked that 6 CMC white kill spell, but didn't see much white after that and moved into a very wide open field of black. Unfortunately, I passed up on some better 3-drops and 2-drops for removal and the howler and a Hammer of Pur for my constructed decks, thinking I'd pick some up later and, well, never seeing them again.

0-2 vs. Elspeth

Match one I knew I was playing against my buddy, who is a really good control player that plays a lot of flyers, which is why I have 2 shredding winds in my pool. Things were looking fine game one, until he slammed down Elspeth, then the next turn used that card to throw 3 creatures back into your hand, ruining my board. Ellie pooped out a ton of soldiers, and I was dead. Game 2 I mulled to 5, then he dropped Akroan Horse on me T4 and Ellie on T6 and had enough defense from the tokens to ultimate her while I flooded out.

2-1 vs. American Chimera

I drop game one to a mull to 5 and mana screw. Game 2 I mull to 4 and proceed to flood out, but he has the crappiest hand ever and just dies. Game 3 isn't really memorable--my deck finally worked, while his deck didn't. Lots of dinky guys with combat tricks does not a deck make.

0-2 vs. 4-color Minotaurs

First, this 4-color deck is not a thing. I mull to five Game 1, and get mana-screwed and he rolls me. Game 2 is close, because he somehow manages to get all of his lands and play jank like Pharika's Cure alongside double-R and double-W and double-B spells, but I finally overtake him after killing his lord and other goodies. Game 3 I think I draw 5 swamps in a row after mulling to 5 again.

Not much of a deck report. You're generally not going to see someone who mulls 5 of 8 games. I never drew nemesis, harpy, cavern lampads, unicorn, sable, or scorpion. In future drafts, I will prioritize better four-drops and three-drops, because since removal is so clunky most people are aggro-ing out with combat tricks early, since they don't have to worry about two-for-ones, then later making their three-drops into five- or six-drops with dinky bestow creatures. This is probably how I will draft my next draft, and what I'll attempt to do in my Sealed tourney Thursday and the PTQ in CT Saturday.

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PostPosted: Tue Oct 08, 2013 8:54 am 
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Posts: 230
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That's rough because your deck looks like it had a good mix of bombs and removal. I've only drafted Theros once and I went UW splash red for a steam augury and chained to the rocks that were passed to me :ookay: ... :D . Similar problem you had not being able to evaluate my build: I faced the guy that won the FNM first round and he used a Gray Merchant of Asphodel-Rescue from the Underworld deck making him immune to my Divine Verdict and Vanquish the Foul removal package and I flooded out on Plains and Mountains with a fist full of blue flyers. Second round bye due to my 0-2 start. The third round I destroyed my buddy with a very bad UB heroic mess with no reach 2-0.

Overall I was too greedy with red and had too many mountains.

Here's my list:

1x chained to the rocks
1x Coordinated Assault
1x Traveler's Amulet
1x Omenspeaker
1x Battlewise Hoplite
1x Chosen by Heliod
2x Ordeal of Thassa
1x Spearpoint Oread
1x Spellheart Chimera
1x Dissolve
1x Nimbus Naiad
1x Observant Alseid
1x Steam Augury
1x Divine Verdict
1x Purphoros's Emissary
1x Hundred-Handed One
1x Rage of Purphoros
1x Prescient Chimera
1x Prognostic Sphinx
1x Stoneshock Giant
1x Horizon Scholar
1x Vanquish the Foul
8x Island
5x Plains
4x Mountain

Sideboard:
2x Final Breath
2x Lost in a Labyrinth
1x Omenspeaker
1x Decorated Griffin
1x Griptide

P.S. Prognostic Sphinx is gross in limited!


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PostPosted: Tue Oct 08, 2013 8:51 pm 
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got my 3 packs, only dropped a game to Agent of the Fates because that card is disgustingly good. won a game by picking up griptide with mnemonic wall to draw my own gray merchant again

Whip of Erebos and Shipwreck Singer won me the games where I played them and Returned Phalanx was a surprise champion

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