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PostPosted: Sun Jan 10, 2016 4:04 am 
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Flayer wrote:
There seems to be bug with Emeria Shepherd also. Twice i have played land and not triggered graveyard ability.

Were there non land permanents in your grave? Cause I've never had this


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PostPosted: Sun Jan 10, 2016 8:19 am 
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On the time pause, are you sure you didn't just watch animations go and miss the timing? The clock is very terrible and goes down quite fast whilst long animations of cards flying from the hand happen and is nearly empty by the time the animation is done.

As for Brutal Expulsion, in paper I believe you run through the card in the order the text is written so it should work the same way in duels but there could be miscoding. So if it's working as intended then you should be choosing to return a card first then choosing the 2 damage second.

Also can we stop "known issue that will never be fixed" this is not the place for complaining about Wizards/Stainless. Though it doesn't appear anything will be fixed until April.

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PostPosted: Sun Jan 10, 2016 10:01 am 
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This Greenwarden thing is driving me nuts. But not as much as sometimes being unable to play in opponent's turn

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PostPosted: Sun Jan 10, 2016 4:50 pm 
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Flayer wrote:
There seems to be bug with Emeria Shepherd also. Twice i have played land and not triggered graveyard ability.

Were there non land permanents in your grave? Cause I've never had this


Yes there were.

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PostPosted: Fri Jan 15, 2016 8:59 am 
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It might be just my PC acting up but Duels has been slowing down lately with things like giving coin at the end of the match having a delay and also sometimes cards getting frozen on the screen. I also lost card animations like when T-bow archer attacks it has an animation when firing off its initial damage but that seems to have gone.

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PostPosted: Fri Jan 15, 2016 9:02 am 
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My Xbox version froze last night against DJ. And gold coin payouts have been delayed for both Hakeem and I. Once by a day, lol

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There's a limited amount of fun to be had in a single game, and this deck will ensure no one has any of it.


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PostPosted: Mon Jan 18, 2016 11:51 am 
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Fix this active pause bug. I keep losing games due to that. Many times I keep clicking the pause button and nothing happens.


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PostPosted: Mon Jan 18, 2016 3:05 pm 
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same with me. I'm now main-phasing all my instants. I bet my opponents think they're dealing with an imbecile (more than usual)

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PostPosted: Fri Jan 22, 2016 8:36 pm 
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This doesn't seem like a bug but it might as well be one: The opponent had many, many creature on the board, so the game was zoomed out and everything looked smaller. Then they alphastriked and everything got even smaller (because all those creatures tapped). I chose my blocks and then the opponent played and instant buff on one creature. I wanted to respond by playing my own instant on that creature, but the instant card that the opponent played, which is floating over the creature as it waits to resolve, completely covered the creature card! I could find no way for my cursor to access it, so I didn't survive that turn.

Emblem: "During your combat phase, if 9001 or more creatures attacked this turn, creatures which are targeted by an instant may not be targeted again until that instant resolves. If you are playing paper magic, this emblem has no effect and becomes a table."


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PostPosted: Sun Jan 24, 2016 10:19 am 
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Chris did say they're fixing that in the April update.

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PostPosted: Sun Jan 24, 2016 10:34 am 
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Did he say what else ? Matchmaking ? Not believe able to play sometimes during opponents turn? Green warden ?

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PostPosted: Thu Feb 11, 2016 3:04 am 
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On steam noticed a bug involving Moss and Evoleap: When my opponent targeted my Canopy Vista with his Mwonvulli Acid-Moss, I wanted to use that Canopy Vista to pay for Evolutionary Leap's saccing cost since I had it open along with 2 Forest. But when tapping for mana, I could only alternate between the 2 forest. Odd isn't it, with Canopy Vista producing green mana....


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PostPosted: Wed Feb 17, 2016 2:06 am 
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Playing on my iPad, frequently, but seemingly randomly, when I have multiple sphinx tutelage on the field, one or more of them will mill 4 cards per draw instead of 2.

Also, when scrying for 2 (I haven't tested with Nissa's revelation yet, but I assume it works the same for her), the order you select cards doesn't matter, if you choose both cards they are replaced in the order they originally were (leftmost card on top).

Edit: Yes tutelage, and apparently I can't read my own cards (or remember their names correctly).

Kind of feel like I shouldn't add this here, but I also have a sort of exploit to report (that is mutually beneficial to all parties btw): After entering a versus duel, after mulligan decisions, I commonly switch to another application on my iPad for just a second, then switch back over to Magic Duels. What this does, is, it replaces my opponent with AI (and likely replaces me with AI on my opponent's game), but I don't lose ranks unless I lose to the AI, even gaining ranks when I win (and gold/quests/first versus match of the day etc). I mostly do this to remove turn timers, but the easy-mode of playing against AI also has led me to a few wins a human would have had no trouble stopping.


Last edited by Worzel on Wed Feb 17, 2016 11:18 am, edited 1 time in total.

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PostPosted: Wed Feb 17, 2016 9:05 am 
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Worzel wrote:
Playing on my iPad, frequently, but seemingly randomly, when I have multiple sphinx revelations on the field, one or more of them will mill 4 cards per draw instead of 2.

Also, when scrying for 2 (I haven't tested with Nissa's revelation yet, but I assume it works the same for her), the order you select cards doesn't matter, if you choose both cards they are replaced in the order they originally were (leftmost card on top).

You mean Sphinx's Tutelage? If so it states that it repeats the mill if the 2 cards share a colour and it keeps doing so until they don't.
Scrying for 2 bug is known.

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PostPosted: Sun Mar 06, 2016 9:22 am 
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Hi,

I'm on IOS and I've a bug with Jace, telepath unbound.

He was at 5 loyality counters and I had some spells in my graveyard. I decided to use Jace's -3 ability to use one of these spells. After choosing the spell, I could not cast the chosen spell. He lost his loyalty counters but nothing happen.


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PostPosted: Sun Mar 06, 2016 11:54 am 
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Did you scroll down to find the blue text CAST THIS SPELL at the bottom?

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PostPosted: Sun Mar 06, 2016 12:19 pm 
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When I choose the card, effectively there was a white scroll on left but I can't move it.
I'm playing on iPhone (on iPad soon :) and perhaps I didn't click well because the screen is narrow.

And I don't fin the blue text CAST THIS SPELL. I'll try again to see this text.

Thanks


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PostPosted: Wed Mar 09, 2016 10:52 am 
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DaRkStAr wrote:
lawdy wrote:
If you exile a "long text" card with Abbot of Keral Keep it is impossible to scroll down to "cast this card" on iPhone

you get a scroll bar on steam with which you can scroll down


Is the fact you can't actually move that white bar limited to iOS? Or is there a secret trick? Kind of ruins Abbot...


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PostPosted: Sat Mar 12, 2016 11:54 am 
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This is the only progam on my laptop that goes bluescreen. Not a bluscreen actually cause it win8 (shutdown and restart). So everytime i goin to play duels i must close all my important programs just in case. Good job.


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PostPosted: Mon Mar 14, 2016 7:50 am 
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On Steam, I tried to ultimate Liliana, Defiant Necromancer without any creatures in my graveyard.
I had the options to +1 her or -8 her, but when I clicked on -8 to ultimate, it told me that there were no valid targets to choose from, i.e. it tried to trigger the -X.
So i sacrificied a creature with Evoleap and then got the 3 options on Liliana, after which ultimating her did work.
It was a bummer cause obviously I only wanted to sac that creature after ultimating Lilly


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