It is currently Sat Jun 15, 2019 5:31 pm

All times are UTC - 6 hours [ DST ]




Post new topic Reply to topic  [ 102 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next
Author Message
PostPosted: Fri Apr 12, 2019 10:52 am 
Offline
Member
User avatar

Joined: Mar 18, 2016
Posts: 2247
Location: Anyway the wind blows
Identity: doesnt really matter
Preferred Pronoun Set: to me
Gideon seems awful, no?

Also, how does submarine not have any evasion whatsoever? That’s the whole point of subs. I think it shouldn’t be blockable

The Gideon stuff is from his Planesalker Deck, though it seems a little more suped up compared to previous decks but still not competitive.

Also, yeah, its a bad submarine and it seems they got really scared about making Looter Scooter 2.0.


What a waste. I'd rather draft the 1/3 gate sneak all day, and that is uncommon. As is, I only see myself drafting it late with no other playables available, and only playing it if I need to fill out my 2 drop slot. Name ("Silent") doesn't even make sense without any sort of evasion. Could have given it menace or intimidate at least. I get they wouldn't want another looter scooter, but UU doesn't go in every deck with pilots like scooter could.

_________________
Duels Decklists, updated 05/22/19


Like this post
Top
 Profile  
 
PostPosted: Fri Apr 12, 2019 12:04 pm 
Offline
Member
User avatar

Joined: Mar 18, 2016
Posts: 2247
Location: Anyway the wind blows
Identity: doesnt really matter
Preferred Pronoun Set: to me
Sol77_bla wrote:
Ok, ok. I will no longer call keyword Angel a beast. With red having 3 damage burn at common and uncommon, it might not even be playable in Bo1 limited...

I like that the new Lightning Bolts cannot hit face. Come rotation, RDW could be less bothersome in Bo1.

But what do you experienced guys think of the WAR-powerlevel? To me, several cards look too strong compared to what we have now. And then there are those t3 kills within the Jund colors.


I'm very curious how the interjection of all these Planeswalkers with static abilities is going to affect standard. I'm more focused on limited, and you can see a notible power difference there. For example - the last two sets gave us common green creatures at 4CMC with vanilla 4/3 and 3/4 bodies, respectively. War's common green 4CMC creature is a 4/4 with proliferate.

_________________
Duels Decklists, updated 05/22/19


Like this post
Top
 Profile  
 
PostPosted: Fri Apr 12, 2019 1:20 pm 
Offline
Member
User avatar

Joined: Mar 18, 2016
Posts: 2247
Location: Anyway the wind blows
Identity: doesnt really matter
Preferred Pronoun Set: to me
Consolidated spoilers

Planeswalkers
Image
Creatures you control have menace.
-2: Amass 2

Image
Each creature you control with a +1/+1 counter on it has “Tap Symbol: Add one mana of any color.”
-1: Put a +1/+1 counter on target creature.

ImageImageImageImage
ImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImage

Red
Image
As long as it’s your turn, Ahn Crop Invader has First Strike.
1, Sacrifice another creature, Ahn Crop Invader gets +2/+0 until end of turn.

Image
Creature - Zombie Wizard
Trample
Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with converted mana cost less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.

Image
When X enters the battlefield you may sacrifice any number of creatures and/or planeswalkers, if you do, X enters the battlefield with twice that many +1/+1 counters

Image
Mizzium Tank
Artifact — Vehicle
Trample
Whenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

ImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImage

White
Image
Instant
Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.

ImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImage

Blue
ImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImage

Black
ImageImageImageImageImageImageImageImageImageImageImageImage ImageImageImageImageImageImageImageImage

Green
Image
Legendary Creature - Hound
Vigilance, Trample
If one or more +1/+1 counters would be put on Mowu, Loyal Companion, put that many plus one +1/+1 counters on it instead.

Image
Target creature gets +3/+3 until end of turn.

Image
Whenever a land enters the battlefield under your control, proliferate.

Image
Creatures you control with power 4 or greater cannot be blocked by more than one creature

ImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImage

Multicolor
Image
Choose one –
Target player sacrifices an artifact.
Target player sacrifices a creature.
Target player sacrifices a planeswalker.

Image
Role Reversal
Sorcery
Exchange control of two target permanents that share a type.

ImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImage

Artifacts (non-colored)
ImageImageImageImage

Lands (non basic)
ImageImageImageImageImage

_________________
Duels Decklists, updated 05/22/19


Like this post
Top
 Profile  
 
PostPosted: Mon Apr 15, 2019 1:14 am 
Offline
Member
User avatar

Joined: Mar 07, 2015
Posts: 462
Location: Austria
Image
Colorless spells you cast cost 2 less.

+1: Exile the top card of your library face down, you may look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card in your hand.
-3: Destroy target permanent that is one or more colors.

Image
As long as it’s your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that’s still a planeswalker.

Prevent all damage that would be dealt to Gideon Blackblade during your turn.
[+1]: Up to one other target creature you control gains your choice of vigilance, lifelink or indestructible until end of turn.
[-6]: Exile target nonland permanent.

Image
Explosion zone enters the battlefield with 1 charge counter
Tap Symbol: add colorless mana
XX, tap: put X counter over explosion zone
1 Mana, tap: sacrifice explosion zone: destroy all nonland permanents with a converted cost equal to the number of counters on explosion zone.

Image
Choose 4. You can choose the same mode more than once.

Create a creature Citizen token 2/2 that is all colors
Return a permanent card from your graveyard to your hand
Proliferate
Gain 4 life


Like this post
Top
 Profile  
 
PostPosted: Mon Apr 15, 2019 12:53 pm 
Offline
Member
User avatar

Joined: Mar 18, 2016
Posts: 2247
Location: Anyway the wind blows
Identity: doesnt really matter
Preferred Pronoun Set: to me
Image

Image

Image

Image

Image

Image

Image

Image

Legendary Planeswalker - Sarkhan
Whenever a creature attacks you or a planeswalker you control, each dragon you control does 1 point of damage to that creature.

[+1]: Until end of turn, each planeswalker you control becomes a 4/4 red dragon and gains flying.

[-3]: Create a 4/4 Dragon creature token with flying.

Image

Double Strike

Whenever you cast a creature spell, create a 4/4 Zombie Warrior token with vigilance.

When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Image

Vigilance
When Huatli's Raptor enters the battlefield, proliferate

_________________
Duels Decklists, updated 05/22/19


Like this post
Top
 Profile  
 
PostPosted: Mon Apr 15, 2019 12:55 pm 
Offline
Member
User avatar

Joined: Dec 19, 2015
Posts: 1771
Hot damn, this set is drowning in first-pick-bomb cards. All of the God-Eternals plus Ilharg, and now this Sarkhan? Hot damn.

_________________
My decks can be found in my deckbuilder archive. Enter here!


Like this post
Top
 Profile  
 
PostPosted: Tue Apr 16, 2019 4:31 am 
Offline
Member
User avatar

Joined: Mar 07, 2015
Posts: 462
Location: Austria
Image

Image

Image

Image

Image

Image
Your creatures assign combat damage based on their toughness rather than their power.

-3: You gain life equal to the greatest toughness among creatures you control.

Image


Like this post
Top
 Profile  
 
PostPosted: Tue Apr 16, 2019 4:48 am 
Offline
Member
User avatar

Joined: Mar 07, 2015
Posts: 462
Location: Austria
Source: https://www.reddit.com/r/magicTCG/comme ... ity_color/

By Rarity

15M + 53R + 80U + 101C + 15 Basics = 264 Total

15 Mythics - All Spoiled / Leaked

5 Gods
5 Finale Cycle
5 Creatures / PWs - Niv Mizzet, Roalesk, Bolas, Liliana, Gideon
53 Rares - 42 Spoiled, 4 Leaked, 6 Remaining

8/9 cards in 1 Cycle of XXY Spells (sans Simic) - pending WB
9/11 cards in Cycle of 2 color spells (simic has 1 extra) - pending BG, GU#2
2/2 Colorless walkers
3/3 Lands
26/27 Remaining for monocolor rares (5 or 6 per color)- pending U
0/1 Artifact - Pending 1
80 Uncommons - 68 spoiled, 1 leaked 11 remaining

0/0-1 Colorless - Pending 0-1 which is likely Ugin's signature
9 for each monocolor (maybe 10 for black)
8/9 White - Pending 1
8/9 Blue - Pending 1, which is likely Narset
6/9-10 Black - Pending 3-4
9/9 Red
8/9 Green - Pending 1
16/20 Multicolor (2 for each pair) - Pending UW, UB, RG, WB
10/10 Hybrid
2/2 Artifacts/Colorless
2/2 Lands
101 Commons - 74 Spoiled, 27 Remaining

19 for each monocolor
0/0-1 Colorless - Pending 0-1 which is likely Ugin's signature
12/19 White - Pending 7
14/19 Blue - Pending 5, at least one of which is Narset's Signature
14/19 Black - Pending 5
18/19 Red - Pending 1 - Expecting this last one to be Sarkhan's Signature
14/19 Green - Pending 5
2/4 Artifacts - Pending 2
0/1 Land (confirmed by Maro) - Pending 1 - my bet is on Evolving Wilds
By Color - Ignoring Mythic

Colorless - 1 remaining

0/1 Common or Uncommon - Pending 1, which is likely Ugin's Signature
2/2 Rares
White - 9 remaining

12/19 Common - Pending 7
8/9 Uncommon - Pending 1 - Perhaps an ETB cycle with Rescuer Sphinx/Consuming Hellion?
5/5 Rare
33 Above + 3 Mythic = 36 Total
Blue - 7 remaining

14/19 Common - Pending 5, including likely Narset's signature
8/9 Uncommon - Pending 1, likely Narset
5/6 Rare - Pending 1
34 Above + 2 Mythic = 36 Total
Black - 10 remaining

14/19 Common - Pending 5
6/9-10 Uncommon - Pending 3-4 - including Perhaps an ETB cycle with Rescuer Sphinx/Consuming Hellion?
5/5-6 Rare -Pending 0-1
34 Above + 3 Mythic = 37 Total
Red - 1 remaining

18/19 Common - Pending 1, Likely Sarkhan's Signature
9/9 Uncommon
6/6 Rare
34 Above + 2 Mythic = 36 Total
Green - 6 remaining

14/19 Common - Pending 5
8/9 Uncommon - Pending 1 - Perhaps an ETB cycle with Rescuer Sphinx/Consuming Hellion?
5/5 Rare
33 Above + 2 Mythic = 36 total
Multicolor - 8 remaining

16/20 Uncommons (2 for each pair) - 4 remaining Pending UW, UB, RG, WB*
8/9 Rares in 1 Cycle of XXY Spells (sans Simic) - 1 remaining pending WB
9/11 Rares in Cycle of 2 color spells (Simic has 1 extra) - 2 remaining pending BG, GU#2
40 above + 3 Mythics = 43 Total
Hybrid

10/10 Uncommon
Artifacts - 3 remaining

2/4 Commons - Pending 2
2/2 Uncommons
0/1 Rare - Pending 1
Land - 1 remaining

0/1 Common - Pending 1
2/2 Uncommon
3/3 Rares


Like this post
Top
 Profile  
 
PostPosted: Tue Apr 16, 2019 7:03 pm 
Offline
Member
User avatar

Joined: Mar 18, 2016
Posts: 2247
Location: Anyway the wind blows
Identity: doesnt really matter
Preferred Pronoun Set: to me
Image

Image

Image

Image

Image

_________________
Duels Decklists, updated 05/22/19


Like this post
Top
 Profile  
 
PostPosted: Tue Apr 16, 2019 7:04 pm 
Offline
Member
User avatar

Joined: Mar 18, 2016
Posts: 2247
Location: Anyway the wind blows
Identity: doesnt really matter
Preferred Pronoun Set: to me
Modulo wrote:
Hot damn, this set is drowning in first-pick-bomb cards. All of the God-Eternals plus Ilharg, and now this Sarkhan? Hot damn.


Yeah, this set is insane

_________________
Duels Decklists, updated 05/22/19


Like this post
Top
 Profile  
 
PostPosted: Wed Apr 17, 2019 4:15 am 
Offline
Member
User avatar

Joined: Mar 07, 2015
Posts: 462
Location: Austria
Image

Image

Image


Like this post
Top
 Profile  
 
PostPosted: Wed Apr 17, 2019 4:49 am 
Offline
Member
User avatar

Joined: Sep 25, 2013
Posts: 3420
So we are still missing


Four white commons.

One blue common.

Two black commons, one black uncommon and a rare.

Three green commons.

A boros, an orzhov and a gruul uncommon.

A common artifact and a common land.


Edited this since we were never missing a dimir rare and I just counted one as an uncommon. Oops.(cards in the post below are included, plus a white common that is missing(the 1 mana cat)


Last edited by Hello World on Wed Apr 17, 2019 11:21 am, edited 2 times in total.

Like this post
Top
 Profile  
 
PostPosted: Wed Apr 17, 2019 10:46 am 
Offline
Member
User avatar

Joined: Mar 18, 2016
Posts: 2247
Location: Anyway the wind blows
Identity: doesnt really matter
Preferred Pronoun Set: to me
Image

From opponent? Does that mean/include charge counters from energy spells (are those on a player)? You wouldn't want to remove poison counters - I'm trying to think what other counters a player could have on them?

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Finale of Devastation
XGG
Sorcery
Search your library and/or graveyard for a creature card with converted mana cost X or less and put it on the battlefield. If X is 10 or more, your creatures gain haste and +X/+X until end of turn.

_________________
Duels Decklists, updated 05/22/19


Like this post
Top
 Profile  
 
PostPosted: Wed Apr 17, 2019 11:23 am 
Offline
Member
User avatar

Joined: Sep 25, 2013
Posts: 3420
Looking at the power level of the commons the blue 3/2 vanilla looks so out of place.

I guess it counts as a terrible blue common instead of printing an unplayable wacky effect.


Like this post
Top
 Profile  
 
PostPosted: Wed Apr 17, 2019 12:45 pm 
Offline
Member
User avatar

Joined: Mar 18, 2016
Posts: 2247
Location: Anyway the wind blows
Identity: doesnt really matter
Preferred Pronoun Set: to me
Looking at the power level of the commons the blue 3/2 vanilla looks so out of place.

I guess it counts as a terrible blue common instead of printing an unplayable wacky effect.


It really wishes those cards that give effects to zombie token creatures didn’t have the token clause.

Not saying it looks good, but might be better in this set than the vanilla merfolk 3/2 for 3 is in RNA (never seen it played even). Seeing a notable number of X/3s in the spoilers - and more 1/2s without deathtouch than RNA. Maybe this one can actually make the occasional cut as filler.

_________________
Duels Decklists, updated 05/22/19


Like this post
Top
 Profile  
 
PostPosted: Thu Apr 18, 2019 10:44 am 
Offline
Member
User avatar

Joined: Mar 18, 2016
Posts: 2247
Location: Anyway the wind blows
Identity: doesnt really matter
Preferred Pronoun Set: to me
Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

?
Instant
Discard all the cards in your hand. Draw the same amount of cards discarded this way plus one. Then gain life equal to the number of cards in your hand.

_________________
Duels Decklists, updated 05/22/19


Like this post
Top
 Profile  
 
PostPosted: Thu Apr 18, 2019 11:36 am 
Offline
Member
User avatar

Joined: Dec 19, 2015
Posts: 1771
Spoiled by PVDDR a few moments ago

Image

_________________
My decks can be found in my deckbuilder archive. Enter here!


Like this post
Top
 Profile  
 
PostPosted: Thu Apr 18, 2019 1:29 pm 
Offline
Member
User avatar

Joined: Mar 18, 2016
Posts: 2247
Location: Anyway the wind blows
Identity: doesnt really matter
Preferred Pronoun Set: to me
Image

_________________
Duels Decklists, updated 05/22/19


Like this post
Top
 Profile  
 
PostPosted: Thu Apr 18, 2019 2:37 pm 
Offline
Member
User avatar

Joined: Dec 19, 2015
Posts: 1771
3 cards left to be spoiled. A blue one, an artifact and a land.
Still putting my money on Evolving Wilds as the land. The artifact theoretically could be Manalith, but I doubt that; I think we'll see an Equipment.

EDIT: Welp, got that VERY wrong. Land is Gateway Plaza, Artifact is a Manalith with Scry 1.

Image
Image

_________________
My decks can be found in my deckbuilder archive. Enter here!


Like this post
Top
 Profile  
 
PostPosted: Thu Apr 18, 2019 4:25 pm 
Offline
Member
User avatar

Joined: Mar 18, 2016
Posts: 2247
Location: Anyway the wind blows
Identity: doesnt really matter
Preferred Pronoun Set: to me
Interesting. I thought we'd get at least 1 equipment since it would relate to Nahiri's static ability. I dislike design concepts like that. Like when they printed that AKH card that cared about Bolas Planeswalkers, but didn't print Bolas till the next set (and Duels never got hour). Not a fan of that ****. I get that they're designing cards for multiple formats, but how hard is it to print a single equipment in a set that has a card that cares about them?

_________________
Duels Decklists, updated 05/22/19


Like this post
Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 102 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next

All times are UTC - 6 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB® Forum Software © phpBB Group