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Best Card of Last Week
Poll runs till Sun Aug 19, 2018 2:40 pm
Government Assassin 12%  12%  [ 3 ]
Perfect Phylactery / Haerta the Eternal Waking 8%  8%  [ 2 ]
Renown Healer 12%  12%  [ 3 ]
Kill 16%  16%  [ 4 ]
Silver Monolith 12%  12%  [ 3 ]
Manor Trespasser 32%  32%  [ 8 ]
Fang Pack Seer 8%  8%  [ 2 ]
Total votes : 25
Total voters : 15
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 Post subject: Aug 12 - 18, 2018
PostPosted: Sun Aug 12, 2018 2:40 pm 
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Last Week's Winner



Jaya had nothing nice to say about the competition last week, who were Confused to find their efforts countered.

Spoiler


The Contenders


Government Assassin
Creature - Human Assassin (R)
First strike, Deathtouch, Flash
1/1

neru wrote:
Perfect Phylactery
Legendary Artifact — Equipment
Whenever Perfect Phylactery becomes attached to a creature with converted mana cost 6, if an Aura with converted mana cost 6 is attached to that creature, exile those three permanents, then return Perfect Phylactery to the battlefield transformed.
Equip—Pay 6 life

Haerta the Eternal Waking
:b: Legendary Creature — Zombie Wizard
Haste
:t:: Choose any number of nonland cards in your graveyard with total converted mana cost 6 and cast them without paying their mana costs.
If Haerta would die, instead transform it.
6/6

Renown Healer
Creature - Human Cleric (C)
When Renown Healer enters the battlefield, you may dedicate another untapped creature you control to it. If you do, you gain 5 life. (Tap that creature. It doesn't untap during its controller's untap step for as long as you control this.)
"Come, my child, and feel the blessings of the gods."
1/4

arathinius wrote:
Kill
Sorcery
Destroy target creature that's not undead (Undead cards are Skeletons, Zombies, Vampires, Spirits)

Silver Monolith
Artifact (R)
Silver Monolith enters the battlefield tapped.
Silver Monolith doesn't untap during your untap step unless an opponent cast two or more spells since your last turn.
: Add .
While it sleeps, Innistrad's greatest horrors wreak havoc.

Libe wrote:
Manor Trespasser

Creature -- Human Rogue (C)
Manor Trespasser can't be blocked except by creatures with vigilance.
"I can tell you much about the effectiveness of the Baron's personal guards and even more about the exquisite flavors he keeps in his wine cellar."
2/1

ty wrote:
Fang-Pack Seer
Creature — Wolf Monk (U)
Your opponent plays with the top card of his or her library revealed.
2/2



The Rules


How To Nominate:
Quote the post with the card you want to nominate. Delete everything in that post other than the card. Copy and paste your quote into a post on this thread.
If you did it right the quote tag should link to the original post.

What's Eligible?
Any fan-designed M:TG card posted since the most recent CotW thread went live is eligible. It doesn't even have to be the first time the card was posted. Yes, Un cards are valid. No, Yugioh cards are not.

What's Not Eligible?
  • Nominating your own cards. You can only nominate cards by other people
  • Nominating a card from your own repost, regardless of whether or not the original post was yours.
  • Nominations that result from collusion. If a nomination is made in exchange for some sort of favour, or under some sort of threat, then the nomination is void.
  • Cards that have already won CotW are not eligible for future CotWs.
  • Nominations that I consider to be jokes or trolling.

A Note On Contests:
Many contest holders feel that having an entrant nominated for CotW will skew the results of their contest. To prevent this while still allowing those cards their chance at nomination, any card submitted to a contest is eligible for nomination to CotW as though the date the contest (or pertinent round of the contest) ended was the date the card was posted.

Past Winners


2018

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2017

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2016

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2015

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2014

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CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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 Post subject: Re: Aug 12 - 18, 2018
PostPosted: Sun Aug 12, 2018 3:01 pm 
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I kind of love all of them except the monolith. Withholding my vote for now.

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 Post subject: Re: Aug 12 - 18, 2018
PostPosted: Sun Aug 12, 2018 10:20 pm 
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I kind of love all of them except the monolith.

:(

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 Post subject: Re: Aug 12 - 18, 2018
PostPosted: Mon Aug 13, 2018 4:26 am 
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I mean, I get the werewolf reference and honestly, i think that's lovely. But it's too close to its Grim namesake in powerlevel to my liking. I'll admit that when I first read it, I didn't see that it entered the battlefield tapped, and that the visceral reaction I had to its perceived brokenness under that assumption has colored my view of it rather irreversably. But even that just makes it one of those cards where when it works the way it's "supposed" to, it's incredible underwhelming, and when you find a way to unlock its potential, it's busted af. I don't like it when cards, by their very nature, are completely unable to find a middle ground in that regard.

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 Post subject: Re: Aug 12 - 18, 2018
PostPosted: Mon Aug 13, 2018 11:42 am 
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busted af might be a little exaggeration meanwhile plenty other 2-card combos just straight up infinite. this one gives a reusable 3 mana a turn XD heh


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 Post subject: Re: Aug 12 - 18, 2018
PostPosted: Tue Aug 14, 2018 1:00 pm 
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Mindless Hidetsugu
Legendary Creature — Zombie Ogre
:t:: Each player exiles the top half of their library, rounded down.
4/3

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 Post subject: Re: Aug 12 - 18, 2018
PostPosted: Tue Aug 14, 2018 1:31 pm 
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I like Kill a lot. Batching seems like a great way to solve situations like this where single creature types are just too narrow.

I also voted for Manor Trespasser. It's undercosted, especially for a common, but I love these flavorful forms of unblockability.

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 Post subject: Re: Aug 12 - 18, 2018
PostPosted: Tue Aug 14, 2018 1:59 pm 
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Am I the only who is somewhat disappointed that Kill's only innovation is the implementation of batching? Don't get me wrong it is quite elegant and ripe with mechanics-based flavor, but a pseudo-functional reprint is unfortunately a miss for me.


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 Post subject: Re: Aug 12 - 18, 2018
PostPosted: Tue Aug 14, 2018 2:25 pm 
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Am I the only who is somewhat disappointed that Kill's only innovation is the implementation of batching? Don't get me wrong it is quite elegant and ripe with mechanics-based flavor, but a pseudo-functional reprint is unfortunately a miss for me.


I voted for Kill, but I completely agree with you on batching. I think too much batching would rapidly remove useful words from magic lexicon. Undead is a good idea, but then if they ever create a new creature type, they'll have to update what is "undead". Even now, Nightstalkers and Dauthi are very "spirit-like", but aren't qualified as Undead, and Thrulls and Homonculi are also not undead, even though they're very Zombie-like. I'm not saying that they should be included, but rather that batching can miss a lot of things, especially where creature types are involved. The fact that you need to list the creature types anyways in reminder text undoes everything that batching is about. If "Kill" just said "destroy target creature that isn't a Skeleton, Zombie, Vampire, or Spirit", then it'd make just as much sense, because it'd assume that we're smart enough to realize that all of those creature types are things that are already "dead".

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