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PostPosted: Thu Jun 13, 2019 2:32 pm 
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DaRkStAr wrote:
Playing the land at 27:03 was very unfortunate.

Should have I keep it on hand?

if there is an angrath in play, yes.


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PostPosted: Thu Jun 13, 2019 3:31 pm 
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But Angrath is going to make me discard it right away... I can understand holding against Grixis... for Nicol Bolas...

Anyway I´m continuing my trials and I´m hating DJ´s deck!
more detail in a few

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PostPosted: Thu Jun 13, 2019 3:40 pm 
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Oh man..., I’m sorry buddy. I was hoping it would work. I was going to do a UG build, but others beat me to it, so I thought I’d try something totally unproven.


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PostPosted: Thu Jun 13, 2019 3:53 pm 
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But Angrath is going to make me discard it right away... I can understand holding against Grixis... for Nicol Bolas...

Anyway I´m continuing my trials and I´m hating DJ´s deck!
more detail in a few

nono, you had a Roalesk, Apex Hybrid in your hand and a land.
you played the land and on the opponents turn you had to discard the creature.


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PostPosted: Thu Jun 13, 2019 3:59 pm 
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Oh yeah just saw it... I dunno what was I thinking you are absolutely right...

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PostPosted: Thu Jun 13, 2019 4:19 pm 
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Ok DJ´s deck run is over... I won the first match then accidentally abandon the event... So I had to make a new one... we went 2-3 + one previous win.
I think the big problem with the deck is that it eats its hand far too early... and more often that you would like and then topdecking 1 drops in a stalled board. on the other hand I should have holded March in more than one occasion but trying to be mana efficient I made some mistakes, also I should have being more picky on my initial hands... one of the losses was just an awful keep against a dreadhorde opponent who mulled to 5.

Anyway the deck felt a lot more underwhelming than my initial score. I think a 5/7 is more accurate wins and fun interaction
Total Score

deck BELETED!
Vid Uploading :teach:


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PostPosted: Fri Jun 14, 2019 8:49 am 
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Opening with faith no more - Easy was a great touch. ;)

I messaged CGB, let's keep our fingers crossed that he can judge this round.

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PostPosted: Fri Jun 14, 2019 9:08 am 
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Singing In Elvish by Haven
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Ok so Havens deck is by far the hardest one to pilot followed closely by Darkstar´s but this thing needs for you too really secuence things correctly to take full advantage of your triggers and Ramp, I took it a couple more times vs Sparky to get things right before I send it to the slaughter house.

Mana, the deck has a nice curve full of 2 drops and8 6 one drops which I think is the best number in a Freyalise deck, this way you are going to be able to ramp to 6-7 mana for T4, and this deck can ramp, it also has top end payoffs Ugin, Nissa and Vivien are all there + Ajani that synergies with the counters theme, 21 lands seems a bit low IMO for a 2.8 Average CMC, if we take all the mana dorks as half a mana source (4+2+3)/2 =5 so about 25 lands sources, that sounds better... Freyalise I don't know how to evaluate in this but it should at least solidify the feeling that this deck does not need more lands to function. I could be prove wrong tho and would love to hear opinions on this :)

As almost all your early drops are producing mana you will end up stalling the board as they get bigger and bigger but you almost never have a clear way to attack and Freyalise does wonders in this scenario giving you that free attack phase, Marywin is bonkers I didn't really played her till now and I'm in love, she alone can cast Ugin sometimes fantastic addition!

The elves theme works wonders, lets you draw cards, have anthem effects and ramp very good choice :party:

Overall the deck is quite powerful and was very intricate ways to take advantage of how you sequence your spells, the PWs top I loved coz it adds even more complexity to the board states.

The deck is very susceptible to black based removal and RDW is a match up we don't want to have, but at least for the red part.. it is par of the meta, and in events I would think that in 9 matches we should expect at least 2-3 RDW deck, so decks should consider the field for future contests.

We have not one single removal spell, just Ugin and Vivien to some extent and that I don't like coz 5-6 cmc removal piece is not where you want to be but if you manage to ramp up you can drop your whole hand in a hurry and then stall the board until you got a clear shot, I missed some sort of evasion I think combat math is going to be huge and the only trick we have there is to surprise pump the team with Clancaller other than that it's just raw power.

I will give this a solid
Good job Haven!

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PostPosted: Fri Jun 14, 2019 10:56 am 
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I'm trying out Darkstar's build.

Unfortunately, I had to make some adjustments due to lack of a few cards:

Original list:


List I played


So the games:

Vs Sultai midrange (Win)
Triple llanowar, Polenbright, 2 lands hand with a song.
T1 elf, T2 smack with elf and drop song. T3 Draw Krasis and play out all the elves and polenbright (should maybe have waited for after chapter 3 to proliferate).
Opp plays a Jadelight.
T4 smack with indestructables, cast krasis for 5.
Opp scoops

Vs Izzet wizards midrange (Win)
I get T1 elf again, T2 incubation druid. Plenty of land and bioesence and sharktocrab early.
He plays a bunch of 1/3 wizards and an adeliz and smacks me.
I adapt sharktocrab, shut down adeliz and evolution sage helps sharky keep adeliz and friends from getting trigger happy.
I deliver 7/7 sharky beats and his tiny wizards couldn't keep up.

Vs Bgr Reanimator (Loss)
Botched this game... Missed lethal because I got greedy and wanted to play a big bioessence hydra.
All he did was bedevil my big dudes and reanimate a ghalta.
Should have won this one...

Vs Funky combo deck (Loss)
Image
Dude pulled off some crazy combo T4 with double cast into neoform into naru meha into total bullsh*t... Wow and I had a decent start too...

Vs Dimir control (Win)
T1 elf, T2 druid, T3 adapt druid, T4 Krasis for 6 (which got countered... But I still got the cards and life).
Opp scooped next turn...

Vs Sultai Midrange (Loss)
Opp got triple wildgrowth walker into double jadelight nonesense with help from a hydroid krasis.
Not even a 13/13 Bioessence hydra saved me...

Vs Golgari Midrange (Win)
Slow draw, but was ready to get the nonesense started when opp scoops due to lack of green mana (He played double 1/2 black explorers with only 2 swamps and found jadelights twice...)

7 games and a 4-3 record in unranked (should have been 5-2 but I had a brainfart there...).

Not too shabby... Deck is pretty quick, especially with T1 elf, but lack of interaction can really be tough when you get a slow start. Don't think the changes I had to make would have made a difference in the games I lost, because they mostly seem strong mid-game cards and none of my games actually went that far. Could be due to playing unranked, but it seemed to me like the deck either goes overboard really fast or just can't keep up.

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PostPosted: Fri Jun 14, 2019 11:48 am 
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Haven_pt wrote:
I'm trying out Darkstar's build.
but it seemed to me like the deck either goes overboard really fast or just can't keep up.

I'll second that.


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PostPosted: Fri Jun 14, 2019 2:33 pm 
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Singing in Elvish by Haven_PT

I took the deck for a constructed event an I got the results ready!
G1 Vs .... RDW... sight
Spoiler

G2 vs Esper
Spoiler

G3 Vs Dimir
Spoiler

G4 Vs RDW again...
Spoiler

G5 Vs Gruul
Spoiler

G6 vs mono green it seems
Spoiler

G7 Vs Jeskia Superfriends
Spoiler

G8 Vs WW
Spoiler


G9Vs Bant
Spoiler


FINAL SCORE
Spoiler


Vid uploading ;)

Right out of the oven!

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Last edited by Cucho Lambreta on Fri Jun 14, 2019 4:51 pm, edited 3 times in total.

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PostPosted: Fri Jun 14, 2019 2:37 pm 
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Nice! :D

Oh man, YouTube blocked the recording because of copyrights... Bummer :(

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PostPosted: Fri Jun 14, 2019 6:39 pm 
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Damn!
I hit on Erase the audio... It should work later... maybe... I dunno really, next time I think I will just use headphones :(

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PostPosted: Sat Jun 15, 2019 3:56 am 
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Yeah, that worked. Awesome plays vs that mono-green deck.
Against mono-white it would probably have been better to just sit back and ride the beast masterer/evolution sage card advantage and create a really ridiculous board state. Could have gone both ways anyway, but attacking ended up giving him the edge.

As for removal, I found that this deck usually only really wants to pick off key cards that make your life difficult (PWs and flyers). Ugin is a really versatile answer, that can also develop your board if you have the mana for him. Protecting is often hard though...

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PostPosted: Sat Jun 15, 2019 9:31 am 
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Bonus round with Darkstar's deck in the Commence the Endgame event:

Vs Gruul Mid-range counters (Win)
Bioessence hydra going 17/17 was just too much with vivien making him have vigilance, opp just gave up when he had to trade nearly his whole board....

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